![]() Units_to_groupings_military_permissions -> Which factions can use the unit. Units_custom_battle_permissions -> Which factions can use the unit in custom battles. ![]() Unit_variants -> Which variantmeshes, UI icons etc the unit uses. Unit_set_to_units_junctions -> In which unit groups the unit belongs to. Naval_units_to_units_ability_junctions -> same as three rows above but for naval (add this only if you want to add naval units) Naval_units -> same as three rows above but for naval (add this only if you want to add naval units) Main_land_units -> More unit stuff such as cap limits, recruitment times, types etc. Land_units_to_units_ability_junctions -> What abilities the unit has. Land_units -> Contains important unit stats will, be discussed below. English is not my native language and I have never done a tutorial before so bear with me.īefore we begin you should read daniu's Warscape Modding Primer, especially if you have not meddled with warscape and PFM before.įrom the data_rome2.pack the absolutely necessary db tables you will need to extract and add to your mod are the following:īuildings_units_allowed -> Which buildings are required to recruit your unit. Hey, guys!! Since a lot of people are wondering about this and I have made some progress, I will try to guide you through the process.
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